Rabu, 28 November 2012

[B301.Ebook] Download Learning OpenCV 3 Computer Vision with Python - Second Edition

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Learning OpenCV 3 Computer Vision with Python - Second Edition

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Learning OpenCV 3 Computer Vision with Python - Second Edition

  • Published on: 1800
  • Binding: Paperback

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[Z680.Ebook] Download Ebook Craving Her Curves 4 (Craving Her Curves Series), by Nora Stone

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Craving Her Curves 4 (Craving Her Curves Series), by Nora Stone

The pressure is on when Isobel's new boyfriend, Ryan Haught, begins to publish personal information about Charlotte and Joey. To make matters worse, Joey finds himself caught in the middle of a career threatening scandal. Can Charlotte help Joey get out of this disaster before it's too late?


Find out in part four of Craving Her Curves!

  • Sales Rank: #59406 in eBooks
  • Published on: 2015-06-13
  • Released on: 2015-06-13
  • Format: Kindle eBook

Most helpful customer reviews

3 of 3 people found the following review helpful.
DELICIOUSLY CUTE, SERIOUSLY SWEET, DELIGHTFULLY ROMANTIC AND DEFINITELY ENTERTAINING !!!
By jlswainsboro/Judy Lewis
Wow! I absolutely love it! Craving Her Curves 4 is the fourth book in Nora Stone's Craving Her Curves Series and it is a thoroughly delightful continuation of one of the sweetest love stories I've ever read. And yes, I said series as in multiple parts. Each book is by no means a short story and long enough to be considered a novel but each of the first three books do have a cliffhanger and the books need to be read in the order in which they're published. So readers please be forewarned, if you are looking for a happily ever after in this first, second or third book, you won't find it but you will be happy by the end of the fourth. What you will find is a wonderfully written contemporary romance between a handsome, kind-hearted, down to earth football player and a beautiful, curvaceous, very savvy magazine journalist who are desperately trying to navigate the obstacles of fame and fortune in order to find true happiness with each other and their families and friends. To simply say this series is only about Charlotte and Joey's romance, their friends and family is quite an understatement because it also has a large side order of heartbreak, drama, danger, betrayal, suspense, kidnapping and murder thrown in for good measure. The story is upbeat, well developed, fast-paced, enjoyable, satisfying, sweet, heartwarming, romantic and sensual. It is a delicious slice of contemporary romance with a side order of humor and just a smidge of angst and suspense which I found to be delightfully entertaining. This is not erotica but it does include a very loving relationship and some mild but very tasteful love scenes throughout the series. The dialogue is intelligent, well written and flows well. The characters are the main components of this story and I found them to be smart, funny, captivating, engaging, endearing, well rounded and sexy. Stone skillfully crafts these elements into a wonderfully entertaining and pleasantly satisfying story. Charlotte Rivera is a writer for Pinks, a well known women's magazine based in Dallas. She loves her job and her articles have helped more than a few struggling new businesses and their owners. Her latest assignment has her more than a little perplexed. She is scheduled to interview Joey Parker, a very eligible bachelor and star football player with the Bullets, for the magazine's upcoming Sexiest Guy In Football Feature and she knows absolutely nothing about football. What the heck was her editor thinking? But after meeting Joey, she quickly realizes that there is a lot more to this football player than his good looks and sexy persona. Charlotte is quite taken with the man himself and it seems that Joey is quite enamored with the beautiful, curvy Charlotte. Sparks fly and passions ignite but as in life, there are always challenges waiting to make their presence known and douse the flames of love. In Book One, Charlotte was physically assaulted and kidnapped by a psychotic football fan/stalker who was convinced that Charlotte was evil and did not deserve Joey. After her rescue Charlotte begins to question her decision to date Joey and breaks off their relationship while still in the hospital recovering from her injuries. To help her recover from the residual emotional injuries from her abduction, Charlotte agrees to see a therapist who helps her heal and regain her courage and independence. In Book Two, Charlotte slowly realizes that she is truly unhappy without Joey and apparently, he's just as miserable without Charlotte. He aches for the curvy vivacious journalist and desperately wants her back in his life. Oh my! They find their way back to each other, fall deeply in love and begin a wonderful relationship and it appears, against all odds, they will survive the media frenzy surrounding them. In Book Three, Charlotte discovers she's pregnant and she and Joey finally make it to the altar for their long awaited nuptials. While on their honeymoon, Isobel's new boyfriend, Ryan Haught, writes and releases an exposé on the happy newlyweds and now.....all hell has broken loose! Oh my! He has revealed very private, detailed information that he learned through his "pillow talk" with Isobel. As it turns out, Ryan was only using Isobel to get his story and as soon as it was published, he dropped her like a hot potato. What a creep! Charlotte, Joey, Jacinta, Patrick, Nick, Coach and the entire team are furious. Charlotte, Jacinta and Isobel accompanied by Joey and Patrick finally decide to go to Ryan's apartment to confront him and they find him.....dead.....murdered! Yikes! Was someone furious enough to murder him because of the article? Who would do such a thing! No spoilers from me but I will say this..... Beautiful, talented and very savvy magazine writer-check! Handsome, charismatic football player-check! Large wonderfully written cast of family, friends, teammates and other characters-check! Romance, a forever kind of love, family drama, wonderful friends, lots of humor, an engagement, a wedding, an unexpected betrayal, suspense, murder and a baby on the way-you bet! Whew! That and a whole lot more! If you're looking for a thrill ride, this isn't your book, but if you're looking for a sweet contemporary romance filled to the brim with fun and three close friends who are the modern day reverse gender equivalent of the three musketeers - all for one and one for all - then this is your book! Deliciously cute, completely captivating, seriously sweet, delightfully romantic and definitely entertaining! Fabulous entertainment and an awesome read!
My final verdict: FIVE DELIGHTFUL STARS !!!
COMPLIMENTARY COPY RECEIVED IN EXCHANGE FOR AN HONEST REVIEW:

1 of 1 people found the following review helpful.
Nora Stone at her best!
By CK
I received an ARC copy of this book in exchange for an honest review and may I say that this one was VERY hard to put down. From the beginning of the story, which picks up from part 3, it was a page turner. I thoroughly enjoyed to twists and turns and one shocking admission, yes you certainly have to read it to know what I am speaking of. The characters have been given even more 'life' and are the very same throughout all the parts of this book.Very true to life in fact.This is not just another sequel, not just another 'series' it is a continuation of good writing thus providing a stimulating read. Thank you Nora, well done...again

1 of 1 people found the following review helpful.
Char I'm so glad you delivered
By Bigishy0
***I received an ARC copy of this book in exchange for an honest review.*** I loved the other books in this set, but I must say this one was a little slow and predictable to me. Love your writing Nora, but sorry you must have been a little distracted with this one.
This book started off very slowly, the first twist was totally unexpected the second one was sort of expected. Still a good read.

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Senin, 26 November 2012

[V112.Ebook] PDF Download Unity Game Development Scripting, by Kyle D'Aoust

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Unity Game Development Scripting, by Kyle D'Aoust



Unity Game Development Scripting, by Kyle D'Aoust

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Unity Game Development Scripting, by Kyle D'Aoust

Write efficient C# scripts to create modular key game elements that are usable for any kind of Unity projectAbout This Book

  • Write customizable scripts that are easy to adjust to suit the needs of different projects
  • Combine your knowledge of modular scripting elements to build a complete game
  • Build key game features, from player inventories to friendly and enemy artificial intelligence
Who This Book Is For

If you are new to Unity scripting and want to learn simple and modular code and advance your knowledge to the next level, this is the book for you.

What You Will Learn
  • Include controls for both keyboard/mouse and the gamepad
  • Create three different types of expandable items
  • Implement an inventory that includes a hot key system
  • Optimize your game's video and audio options
  • Integrate a GUI HUD with buttons, health bars, and damage reports
  • Make a complex AI system
  • Save game data in multiple styles
  • Track player statistics and scores
In Detail

The intuitive and powerful Unity game engine is one of the most widely used and best loved packages for game development. Unity scripting is an essential but challenging skill to master in order to create custom game elements. Learning modular scripting allows you to rewrite as little code as possible as you deploy your scripts to multiple projects and work easier, quicker, and more efficiently than before.

In each chapter of this book, you'll learn how to script new game elements. Beginning with making custom controls for the keyboard and mouse, as well as the Xbox 360 Controller, you'll then get to grips with more complex systems such as inventory, data saving, and artificial intelligence. As you create these elements, you'll also learn how to make your scripts simpler and easy to use. This will allow drag-and-drop deployment, which is to be used by designers and nonprogrammers. Finally, you'll combine all of your newfound skills to create your own complete game project.

  • Sales Rank: #1523675 in Books
  • Published on: 2014-12-15
  • Released on: 2014-12-22
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.25" h x .46" w x 7.50" l, .78 pounds
  • Binding: Paperback
  • 260 pages

About the Author

Kyle D'Aoust

Kyle D'Aoust has been programming for about 10 years. In 2004, at the age of 14, he taught himself the C++ language. By the end of high school, he had learned Visual Basic and JavaScript as well. In college, he majored in game production and specialized in the Unity engine using C#. After graduating from college, Kyle started his career with gamifying software. He is currently working as a Serious Games Developer at Quicken Loans, creating games used as training material.

Most helpful customer reviews

3 of 3 people found the following review helpful.
Useful guide for specific techniques, not complete games
By Robert L. Dixon
I read a lot of books about Unity and C# since I'm always trying to up my game, so to speak. This book has some good sections but overall doesn't cohere as well as it could. But it could be useful for people with some Unity experience who are looking for specific techniques.

It jumps right into scripting individual subsystems without talking about what kind of game is going to be built and how everything will fit together. Later on you learn the example game is an RPG-style game with characters, weapons and objects. It would have been nice to know this ahead of time, because some of the chapters are only relevant to this type of game.

Overall this is more like a "cookbook" of various recipes, as opposed to a step-by-step guide to building a real game. If you already have some experience coding C# in Unity, and you are interested in some of the chapter topics, you should find the book useful.

Here's a brief rundown on some specific chapters:

* The first chapter on Interactive Input present a nice technique for switching among input control schemes. However there's an emphasis on supporting the XBox 360 controller which might not be relevant to a lot of developers.

* The GUI chapter relies a little too heavily on the old, mostly obsolete Unity GUI approach, so it is not too useful in the post-Unity-4.6 world.

* The Expandable Item Classes chapter presents a nice starting point for structuring in-game items that affect player characters and objects.

* The chapter on AI covers two different AI topics: simple enemy decision-making (switching an enemy object among Idle, Guard, Combat, Flee states), and pathfinding. The pathfinding section gives a good introduction to Unity's NavMesh system, which is not covered in many other books. The example for this chapter uses the AI scripts to animate some freely-available skeleton models (from the Asset Store) around an environment.

* The chapter about Keeping Score on the other hand presents some real brute-force coding with hard-coded achievement thresholds and such. There are better and simpler ways to code this, so I would give this chapter a pass.

* The same could be said for the next chapter, which covers Saving and Loading Data. It uses XML, which is generally heavier and harder to work with than JSON, and again shows some brute-force coding that might not hold up well over time.

* Chapter 8 deals with audio and offers some simple, reusable classes for managing and playing sounds.

* The final chapter, "Putting It All Together," builds a simple game by assembling all the subsystems from previous chapters. It's very nice to see all the parts working together at the end. This chapter could have been fleshed out a bit more. It would have been nice to have an overview, like a diagram, of how all the subsystems fit together, rather than a step-by-step "now add this, now add this" sequence. In fact this kind of overview would have been really useful prior to Chapter 1, so the reader can go into the rest of the book knowing what to expect.

Overall there are a lot of things to learn from this book. In addition there is a nice emphasis on play-testing at the end of each chapter, with suggestions of ways to enhance the examples in your own games. But it's not a complete guide to building your own games in Unity.

1 of 1 people found the following review helpful.
Great addition to the Unity developers tool box!!!
By Matthew
Bottom line up front, this book is a great tool to keep in your kit bag. With a basic knowledge of programming and Unity, I started an indie game development company with several game ideas in mind. What I quickly discovered was, like most things in life, there are multiple ways to accomplish a single task within Unity. This created a challenge I hadn’t planned for. Originally I thought it would be difficult to find the right literature to help me achieve my goal, but instead I found that I was inundated with information. I recently came across “Unity Game Development Scripting” by Kyle D'Aoust and became quite pleased with what I had found.

The book is laid out in a very efficient manner covering all the major aspects of creating a game. The first chapter deals with the most important aspect, defining user input. It lays out two options one for keyboards and the other for an Xbox controller. At first glance the reader may be tempted to think this doesn’t apply to me because I’m not developing for those platforms. This may be true, but if the reader looks deeper they will start to see how the techniques used in the book can transfer into other projects. The process the writer took to define different aspects and requirements for control are useful when designing the controls for all games.

Chapters 5 and 7 are also great examples of a situation where the techniques used are beneficial to any reader attempting to develop a game in Unity. I have personally struggled with scripting enemy artificial intelligence in a 2D platformer game and have waffled between different techniques. After reading chapter 5, I was able to add a more efficient solution to my games even though the writer is referencing 3D game creation. In addition, chapter 7 answers the question of saving game progress. When I first started developing games this task perplexed me, but “Unity Game Development Scripting” by Kyle D'Aoust does an excellent job of defining C# scripting that accomplishes the task.

Though I was overall happy with this book, there was one point of contention I had with the way it was written. The author provides numerous coding examples written in C# throughout each chapter. He does a good job giving a description after each block of coding, but I found it to be rather taxing on the mind to connect the explanations with the code previously read. A better way to accomplish this would have been to add comments directly into the code itself. This would have personally helped me better follow the readings.

Again, this book is an excellent tool for any developer to have. If you don’t have an intermediate understanding of programming and Unity, you will probably find this book to be frustrating as it is not a tutorial based piece of work. But if you are looking for a resource to help refine and/or add to your own techniques for game development then this is the right place to start.

2 of 2 people found the following review helpful.
Cookbook for intermediate to advanced level programming topics - but still with the old OnGUI system
By Thomas Feucht
I recently have had the opportunity to review the book Unity Game Development Scripting by Kyle D’Aoust, which was released in December 2014. In my opinion this intermediate to advanced level programming book requires you to have a basic understanding of C# and Unity 4.x in general. In my review I will take you through all 10 chapters of the book which contains 181 pages in total:

1. Interactive Input
This chapter gives an in-depth look at how to create controls for both the Xbox 360 Controller and mouse/keyboard inputs. You will also learn how to create customizable control profiles that the player can edit.

2. GUI Time
The second chapter will help you to create health bars, player data, hovering 3D health bars, 3D damage reports, enemy names, and so on. This sounds interesting, but unfortunately the whole book still uses Unity's old OnGUI system, so I think this was the biggest disappointment and I doubt that the UI aspects are helpful in creating real games with current Unity.

3. Expandable Item Classes
This chapter covers how to create in-game item classes for self, melee, projectile items and a classification system for these items. In my opinion this chapter shows you how to implement a generic item system which can be used in many games, especially RPGs.

4. Inventory
In this chapter's inventory system, there'll be common inventory elements created such as adding items, removing items, and creating quick-select items. Finally, you'll also create a way to show the inventory on the GUI. But once again, Kyle uses Unity's old OnGUI system and the chapter's result looks more applicable for a prototype than for a releasable game.

5. Enemy and friendly AIs
This chapter demonstrates how to create a dynamic AI including finite state machines and behavior trees. This AI system will handle behaviors, actions, animations, pathfinding,
and also a waypoint system. This chapter is about 25 pages strong, so it's one of the more detailed chapters of the book. But AI is also one of the most complex topics in game development, so I see this chapter as a general introduction for AI with Unity.

6. Keeping Score
The 6th chapter covers how to create, track, and save stats for the player in a class named StatsTracker. This tracker is using PlayerPrefs to persist the player's stats. You'll also create a system for achievements for those stats as well. This chapter is very detailed because it contains a lot of code for the StatsTracker and the achievement system for every achievement.

7. Creating Save and Load Systems
If you need to implement a checkpoint-based save system and an anywhere/anytime saving system, this chapter is for you. But advanced topics like protection against manipulation of those save files are missing.

8. Aural Integration
This chapter covers the creation of systems that will handle background music, atmospheric sounds, and sound effects. These systems are a playlist system, a randomized system, and an event-driven system. I think this chapter is helpful for nearly every game because sound and music is a very general topic.

9. Game Settings
Chapter 9 covers how to create customizable configurations for audio (like speaker settings) and video (like shadows on/off or v-sync on/off) settings. You'll create the ability to save and load these settings by using PlayerPrefs. This chapter contains a very basic implementation which can be used in many games regardless of their genre. It's easy to follow and to implement in your own game.

10. Putting It All Together
The last chapter assembles everything together. This chapter looks like the author was in a real hurry to finish the book. In only 9 pages you put everything together for an RPG-style game with characters, weapons and objects. Sadly there's no way to download the whole unity project with everything put together. The book's source is only containing cs-files for each chapter separately.

Summary 3/5 stars
Overall this is more like a "cookbook" of various recipes, which are assembled in the last chapter in only 9 pages for an RPG-style game with characters, weapons and objects. It would have been nice to know this earlier in the book, because some of the chapters are only relevant to this type of game. I really liked the usage of C# instead of JavaScript for Unity Scripting, because I prefer C# over JavaScript. If you are looking for any of the "cookbook" aspects of this book, you will get an introductory description and a concreate implementation of how you solve those problems. But it's really a pity that the old OnGUI system is still being used instead of Unity 4.6's new UI system. I think this is definitely a no-go for a book published in December 2014 and should be updated as soon as possible from the author. I also think 181 pages are a bit insufficient for the price tag of this book.

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Jumat, 23 November 2012

[U591.Ebook] PDF Ebook Psychology 101: How to Control, Influence, Manipulate and Persuade Anyone, by Anthony Kane

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Psychology 101: How to Control, Influence, Manipulate and Persuade Anyone, by Anthony Kane

In the world of psychology there are many fascinating topics however there are a few topics that seem to instantly enthrall and captivate people's attention. Those topics deal with the following subjects influence, persuasion, how to control other human beings and manipulation. In regards to the latter what fascinates us most about manipulation is that we have all used it in our lives at one time or another. The same can be also said about persuasion which is defined as the ability to convince a person or group of people to change their beliefs strong enough to act on them.

When people use persuasion or manipulation as a tactic they seek to influence people to get what they want or to achieve their objectives. This is why the topic of influence is a fascinating topic to most because it involves power. The power to have an important effect on someone or something. If someone influences someone else, they are changing a person or thing in an indirect but important way. Ultimately to have power over someone is to have control over them.

In his book entitled Psychology 101: How To Control, Influence and Persuade Anyone author Anthony Kane brilliantly discusses and explains in detail these specific concepts.

Here are some of the things you will learn about:

  • How to be a good persuader in various situations such as in business, social settings and in relationships.
  • The secrets of reverse psychology.
  • The different kinds of social influence and how to directly apply them.
  • Obedience and how to get people to comply.
  • And much much more

  • Sales Rank: #53898 in Audible
  • Published on: 2015-04-08
  • Format: Unabridged
  • Original language: English
  • Running time: 81 minutes

Most helpful customer reviews

2 of 2 people found the following review helpful.
This is a very good book on Psychology
By Ajit PS
This is a very good book on Psychology. In this book you will learn the different kinds of social influence, the definition of conformity and famous studies conducted to explain obedience Principles of social influence. The information given in this book is very important and beneficial for building better relationships.

0 of 0 people found the following review helpful.
Very Good
By Linda S.
This was a good introduction to a complex subject. I enjoyed the way it brought to life the different realms that are influenced by psychology and how each and every one of us can make use and benefit from its advice. Well written and has kept me interested the entire time, I have definitely learned a few new things. Highly recommended.

0 of 0 people found the following review helpful.
General Overview
By Amazon Customer
This book is suitable for anyone who needs to a basic understanding of human behavior in a social setting. Basically it a book on manners.

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Kamis, 22 November 2012

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Project Planning & Control Using Primavera P6 Oracle Primavera P6 Versions 8.1 and 8.2 - Professional Client and Optional Client, by Paul

A user guide and training manual written for Project Management Professionals who wish to learn how to plan and control projects in an established Primavera Enterprise environment with or without Resources and Roles.
This book is an update of the author’s Primavera P6 Version 7 book and contains updated workshops, new content and an Earned Value chapter. It has been written so it may be used with any software industry version.
The book is packed with screen shots, constructive tips and contains workshops with solutions at the end of each chapter for the reader to practice the skills taught. It has been written so it may be used with either the Professional Project Management Client version or the Enterprise Project Portfolio Management Optional Client.
The book is aimed at:
•People who wish learn the software but are unable to attend a training course and find the software reference manual hard going.
•Project management companies who wish to run their own software training courses or provide their employees with an alternative text to the vendor supplied user manual.
•Training organizations requiring a training manual to run their own training courses.

Primavera Systems Inc. originally asked the author to write this book and this publication is ideal for people who would like to gain an understanding of how the software operates up to an intermediate level. It covers only Primavera Versions 8.1 and 8.2 Professional Client and Optional Client Due to the new menus and toolbars release in Version 8. It explains some of the differences from SureTrak, P3, Microsoft Project and Asta Powerproject to assist people converting form other products.
The book is designed to teach planners and schedulers in any industry how to setup and use the software in a project environment. It explains in plain English and in a logical sequence, the steps required to create and maintain an unresourced and resourced schedule. It tackles some of the more complex aspects of the software that the user manual does not address. It highlights the sources of information and the methods that should be employed to produce a realistic and useful project schedule.

About the Author:
Paul Harris holds an Honours Degree in Civil Engineering obtained in the UK and is a Certified Cost Engineer through AACEI International, a PRINCE2 Registered Practitioner, an Approved PRINCE2 Trainer and a “Managing Successful Programmes” Registered Practitioner. He has worked in the project controls industry for a number of years and has assisted many companies in a range of industries to set up and run project controls systems. His Melbourne, Australia based company, Eastwood Harris Pty Ltd, offers project controls consulting and training services worldwide with a strong focus on Microsoft Project and Primavera software.

  • Sales Rank: #1077178 in eBooks
  • Published on: 2012-04-04
  • Released on: 2012-04-04
  • Format: Kindle eBook

Most helpful customer reviews

2 of 2 people found the following review helpful.
Easy to use
By joe
This book has the same content as the printed edition, but the Kindle Edition is cooler to use and convenient for carry around. (You will never worry about losing it). I have opened it on both my IPad and Kindle PC without any dramas. It is easy to adjust text size and words per line, and it is simple to add bookmarks. I am also able to add highlights and notes! All the pictures are very clear. The Kindle Edition is a good option if you are planning to take the book with you all the time.

Other advantages of the Kindle Edition over traditional paper book is you can easily do a word search. If you have forgotten which chapter you saw the contents, then just type in the key words and that is it! Never need to flip through the whole paper book like in the old days. Also there is the dictionary function; just double click on the word and it will look it up for you, easy.

1 of 1 people found the following review helpful.
The most comprehensive instruction manual I have come across!
By Alejandro Rubilar
I really liked this book as it helped me learn Primavera at my own pace and it was easy to understand, with great examples and clear instructions for each workshop. This book makes learning Primavera seem a piece of cake! It is logically structured, so that you can progress from a beginner level to an advanced level easily. It was great for me as I needed to learn to use the software and keep my knowledge of Primavera up to date for my job but I didn't have time to sit in a class for hours at a time. You can tell that the author has industry experience and knows the software inside-out. It just makes sense! It's definitively worth buying. I would highly recommend it!

0 of 0 people found the following review helpful.
Recommended for P6 Schedulers
By F. M. Pepoon
My husband and I own a company that sells and trains people to use Primavera P6. We often recommend this book to new users, particularly those new to scheduling. There is quite a bit of project planning and scheduling theory, so the book will be overkill for those people who have been scheduling for a few years or who have PMP certification. However, the information regarding the P6 program is superb and thorough, so even those who want to skip through the scheduling theory will find something to like in this book.

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Senin, 12 November 2012

[S283.Ebook] Download Ebook Singing and Imagination: A Human Approach to a Great Musical Tradition

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  • Published on: 1600
  • Binding: Paperback

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The Great Big Book of Horrible Things: The Definitive Chronicle of History's 100 Worst Atrocities, by Matthew White

A compulsively readable and utterly original account of world history—from an atrocitologist’s point of view.

Evangelists of human progress meet their opposite in Matthew White's epic examination of history's one hundred most violent events, or, in White's piquant phrasing, "the numbers that people want to argue about." Reaching back to 480 BCE's second Persian War, White moves chronologically through history to this century's war in the Congo and devotes chapters to each event, where he surrounds hard facts (time and place) and succinct takeaways (who usually gets the blame?) with lively military, social, and political histories. With the eye of a seasoned statistician, White assigns each entry a ranking based on body count, and in doing so he gives voice to the suffering of ordinary people that, inexorably, has defined every historical epoch. By turns droll, insightful, matter-of-fact, and ultimately sympathetic to those who died, The Great Big Book of Horrible Things gives readers a chance to reach their own conclusions while offering a stark reminder of the darkness of the human heart. 20 black-and-white illustrations and 4 maps

  • Sales Rank: #426472 in Books
  • Brand: Brand: W. W. Norton n Company
  • Published on: 2011-11-07
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.60" h x 2.00" w x 7.40" l, 3.05 pounds
  • Binding: Hardcover
  • 688 pages
Features
  • Used Book in Good Condition

Review
“Genius.” (NPR)

“[White] doesn’t take sides so much as report the facts―and the death tolls. . . . Full of fascinating information about parts of the world little-known to most Westerners.” (Washington Post)

“White . . . gives voice to the suffering of ordinary people that, inexorably, has defined every historical epoch.” (Military Review)

“A fascinating read thanks to White’s keen grasp of history and his wry take on the villains of the past.” (Christian Science Monitor)

About the Author
Matthew White is the creator of the online Historical Atlas of the 20th Century. His data has been cited by forty-five published books and eighty scholarly articles. He lives in Richmond, Virginia.

Most helpful customer reviews

60 of 66 people found the following review helpful.
A fascinating and fun look at the "Heart of Darkness."
By Peter S. Bradley
I have long kept in my memory statistics such as the fact that the the Thirty Years War (1618 - 1648) managed to kill off 25% of the German population. Or there is my personal favorite - during the War of the Triple Alliance, the Paraguayan dictator Francisco Solano Lopez improbably and imprudently led Paraguay in to a war against Brazil, Uruguay and Argentina, which resulted in the deaths of something like 90% of the mature Paraguayan male population.

These statistics are simply imponderable. What was it like to live after the cataclysm of the Thirty Years War? How did Paraguay manage to continue as a nation after the debacle of the War of the Triple Alliance? How did these "democides" happen?

The Great Big Book of Horrible Things collects and ranks the Thirty Years War (Rank: 17) and the War of the Triple Alliance (Rank: 79) with ninety-eight other mind-boggling instances of man's inhumanity to man, and provides a brief synopsis of their causes, course and results, all done in a breezy and humorous approach to the all-too serious subject matter. This approach is not a flaw of the book. All but five or six of the wars are long-forgotten, and the fact that so many can die for what appear to be transient and ephemeral causes is a cautionary instruction for the modern age. Moreover, the effect that these statistics and the stories behind them have - particularly the ones removed from modernity - have on me is "Gosh!Wow!" as in "Gosh! Wow!" can you believe that Genghis Khan (Rank: 2) managed to kill 40 million human beings with nothing more than muscle powered weapons?!?!?

Each of the entries gets a fairly short write up that provides background, players, setting, course and effects of the particular piece of human tragedy being reviewed. The book covers a period from the Second Persian War (Rank: 96), circa 480 - 479, to the Second Congo War (Rank: 27) that ran from 1998 to 2002. The author Matthew White surveys the entire world, which results in entries from the Goguryeo-Sui Wars (Rank: 67) between Korea and China, crica 598 to 612 A.D., to the Bahmani-Vijayanagara Wather (Rank: 70) between Muslims and Hindus, circa 1366, in Indian, to the "Heart of Darkness" which was King Leopold I of Belgium's Congo Free State (Rank:14), circa 1865 - 1908. The result is a book that is easy to dip into to read whatever the reader is interested in, but then pulls the reader into reading "just another" selection, then another selection, as the reader is confronted by well-known and unknown mind-boggling, "Gosh! Wow!" histories of events whose passions have either died completely or are in the process of dying out.

The author has a couple of nice appendices where he crunches some numbers for determining who and what are the greatest killers. Although my senses was that he had a secularist bias, he was encouragingly even-handed in analyzing both the cliche that religion causes war and the contribution that Communism has made to mass-killing in the 20th Century. For my part, I was surprised by the number of Chinese rebellions that were inspired by a form of "Christianity," to wit, two: the Fang La Rebellion (Rank: 37) of 1120 - 1122 was led by "Vegetarian Demon Worshippers," i.e., Manichaeans, and the Taiping Rebellion (Rank: 6) of 1850 - 1864 was led by a person who fancied himself to be the "younger brother of Jesus Christ." Granted that there are a lot of Chinese rebellions that did not need to be ignited by a a Christian heresy, one has to marvel - Gosh! Wow! - about the fact that any of them - let alone two - were ignited by such an alien influence, as Christianity is to China, and ponder what effect that may have had on the antipathy of Communist China in the 20th Century to Christian missionaries. (Admittedly there are other reasons for Communists to suppress Christianity, but the virtue of a book like this one is that it allows such patterns to become apparent because of the breadth of its coverage.)

This is a great book to leave on the night stand or coffee table for those occasions when the reader has a few minutes to get lost in the the great ethnic cleansing of the Sino-Dzungar War (Rank: 67), circa 1755-1757, when China eliminated the Dzungar nation by eliminating something on the order of 600,000 Dzungars in an atrocity that has essentially been forgotten.

31 of 34 people found the following review helpful.
Like a train wrech, you just can't look away
By Mike3746
I bought this book with some hesitation. Who wants to read about a billion deaths of human beings brought on by mass homicide? It almost says something about people who would find such a topic interesting. But, I am a student of history and after reading the table of contents, I thought it could give me a few insights I might not have previously heard of. I was delightfully correct. Just about every page I found new facts and insights on historical figures, some of which I had never heard of. And, as a huge plus, Matthew white has a charming writing style that somehow seems to make the study of such gruesome subject matter easy to read all without trivializing the human tragedy of it all. What monsters we humans can be? We are just ghastly creatures and particularly beastly toward our own kind. I came away from the book a bit ashamed I am of the same species as such creeps as "Genghis" Kahn and Napoleon Bonaparte, Mao Tse Tung and Joseph Stalin. I could find no refuge in my European ancestry, either; From famous British monsters who starved millions of Indian Hindus to death deliberately or Spanish conquistadores who systematically murdered and enslaved millions of North American indigenous people. My nationality was no help either as American slave masters and traders helped butcher millions more helpless Africans and slaughter more American natives. It is ghastly, and like any unfolding human disaster you just can't look away.

I also developed a rather intense sick feeling knowing human beings have changed very little over the last ten thousand years. We immodestly pat ourselves on the back as rising to unheard of levels of civilization and enlightened social intercourse. But, whites history is unapologetically inclusive of recent acts of unspeakable barbarity, such as WWII, the senseless monstrosities from the Korean peninsula, and human induced horrors from Central Africa, and other acts of inhuman butchery many of which have happened in this century! White tries to find some pattern to it all in his closing chapters and yet, the reader has to come to the conclusion, there is nothing that can be directly blamed for it except gross human stupidity and madness of mob mentality. We really are a unique species in more way than just our so-called high intelligence. We are crafty apes, with murder in our black hearts. We are ruthless and selfish and pitiless. We are not just capable of grand individual sweeps of specie-cide, we seem to gladly and massively follow the inhuman and murderous orders of any tyrant willing to toss us a few crumbs of moldy bread to us so such evil creatures can magnify their well thought out horrors a million fold. It is fascinating and disgusting, horrible and informative, sickening and intriguing to learn this dark side to our own inner psyche. The word "humanity" takes on an entirely different shade after reading this well written and intensely informative book.

2 of 2 people found the following review helpful.
Historically, Life Has No Value …
By DACHokie
ATROCITIES: THE 100 DEADLIEST EPISODES IN HUMAN HISTORY provides a blunt view at mankind’s destructive ways from the Second Persian War (480 BC) to the Second Congo War (2002). Between these two bookends are a multitude of wars, genocides, rebellions, crusades, revolts and general acts/missions of deadly cruelty that consumed hundreds of millions of lives. As astonishing as the sheer number of deaths are, even more astonishing is that author Matthew White only details and ranks (by death toll) the 100 deadliest events. What makes ATROCITIES such a worthy reference is not only the abundance of details, but the presentation of the material along with White’s mordant narration.

Organized in a chronological manner, each “episode” (war, genocide, etc.) is presented as a chapter. Each chapter includes a summary header that encapsulates the episode by including: death toll, participants, time frame, location, general reasoning behind episode, who or what’s to blame and the episode’s rank on the list of 100. Following the header, White delves into the dirty details of the event in a succinct manner that is rich with details. His witty summaries of each episode include a degree of sarcasm that somehow manages to blend the grave subject manner with a bit of humor. The humor relates mostly to how mankind’s stupidity often leads to mass death … many of the episodes presents will have readers shaking their heads. White makes the depressing topic rather enjoyable to read. There are no illustrations/pictures (other than the cover) and only a handful of maps in the book, but the text renders such visual aids unnecessary. The appendices at the end of the book provide the rationale behind the rankings, additional summarized data and the sources used to create the book.

Overall, ATROCITIES is a terrific and useful reference that brings to light many lesser-known historical events from all over the world. There were quite a few episodes that I had never heard of, especially in Africa. I have always enjoyed almanacs, older versions of the Guinness Book of World records and The Book of Lists, so this book really hit the mark with me.

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Minggu, 11 November 2012

[G455.Ebook] PDF Download Essential Research Findings in Counselling and Psychotherapy: The Facts are Friendly, by Mick Cooper

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Essential Research Findings in Counselling and Psychotherapy: The Facts are Friendly, by Mick Cooper

Essential Research Findings in Counselling and Psychotherapy: The Facts are Friendly, by Mick Cooper



Essential Research Findings in Counselling and Psychotherapy: The Facts are Friendly, by Mick Cooper

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Essential Research Findings in Counselling and Psychotherapy: The Facts are Friendly, by Mick Cooper

Essential Research Findings in Counselling and Psychotherapy provides trainees, students, practitioners and researchers with a comprehensive introduction to the latest findings in the field. Accessible even to those with no prior knowledge of research methods, this book sets out the evidence for the effectiveness of therapy in an entirely jargon-free way. Clearly laying out the factors associated with positive therapeutic outcomes, it gives suggestions for further reading, definitions of key terms, and questions for discussion.

  • Sales Rank: #201549 in Books
  • Brand: Brand: Sage Pubns (in association with BACP)
  • Published on: 2008-10-08
  • Released on: 2008-10-08
  • Original language: English
  • Number of items: 1
  • Dimensions: 9.53" h x .58" w x 6.69" l, 1.00 pounds
  • Binding: Paperback
  • 256 pages
Features
  • Used Book in Good Condition

Review
" In many ways, this book is a remarkable achievement. Mick Cooper succeeds admirably in his principle aim of providing "a user-friendly introduction to research findings in therapy" and also in his further aim of writing a book which is "accessible to all and oriented towards practice" .He has done a phenomenal job in reviewing vast amounts of material which he has digested and integrated in an attempt to answer various questions which researchers have asked, and he has drawn out the "implications for practice". I am also very impressed with the easy way in which he introduces necessary statistical concepts such as Cohen's d (effect size) and ED 50 (median effective 'dose'). I also like the way in which he encourages thought and debate with his 'Questions for Reflection' at the end of each chapter. Mick Cooper is a very engaging writer and it's hard not to love this book"

Journal of The Society for Existential Analysis


"This is an interesting book that will appeal to a wide-ranging audience as it brings together, in a clear and accessible manner, the best available research with clinical expertise, to address the important question of whether psychotherapy helps people make changes and if so, how. It is definitely worth reading."

Person-Centered and Experiential Psychotherapies, 2010


"Mick Cooper's book is an ambitious endeavour, beautifully executed and an easy read...[it] is a brave, complex venture made readily digestible. It is well worth not just reading but using."

British Journal of Guidance & Counselling, May 2010


"This unique and excellent book from Mick Cooper is a gem right down to its thoughtful and tantalizing cover...Mick Cooper has risen to the challenge of giving us a research findings text that is respectful of a wide range of therapies and is accessible to anyone within the profession. It's a cliche, but this book should be on the shelf of any therapist interested in good, research-based, practice. The sub-title certainly held true for me. The facts really are friendly."

International Transactional Analysis News, 2010


"Mick Cooper's book cuts through the often hyperbolic claims and counter claims of the psychological therapies and has produced a clear guide to the current state of knowledge about what works. Summarising and describing effectively the key findings from the field, his guide is essential reading for practitioners, service providers and people who want evidence to support their choice of therapist."

Jonathan Coe, Chief Executive, Witness


"Beautifully done - clear and to the point. The book separates the wheat from the chaff wonderfully well."

David Cain, editor of Humanistic Psychotherapies: Handbook of Research and Practice (PCCS Books, 2002)


"READ THIS BOOK! This is an excellent account of all the core issues in therapy research."

Norman Claringbull, What is counselling and psychotherapy? (Learning Matters, 2010)


"Essential reading for trainers, trainees, practitioners and those involved in counselling and psychotherapy research...The success of Cooper’s work lies in its clarity, accessibility and user friendliness. In each chapter key points are summarised. Technical terms highlighted, recommended reading indicated and implications for practice signposted."

Andy Hill, Senior Lecturer in Counselling at the University of Salford and Primary Care Psychological Therapist for Bolton PCT


"So well written and laid out that it makes a rattling good read...Every counsellor and therapist should have a copy of this book"

Eisteach, Irish Association for Counselling and Psychotherapy


"Fantastic...it will definitely be recommended reading for our students" Dr. Darren Langdridge, The Open University


"A phenomenal book"

Scott D. Miller, Ph.D., Co-founder of the Centre for Clinical Excellence


"Research reports do not usually make for riveting reading, so I had expected this book to be rather dry. However, nothing could be further from the truth as Mick Cooper has managed to create a text that is interesting and informative as well as engaging...certainly deserves a place on every counsellor and psychotherapist’s bookshelf"

Therapy Today, March 2009


"Hard to put down...a superb job in drawing together such a wide body of information and synthesizing it in a manner that regular 'Joes' like me can understand."

Bill Matthews, Trainer and Therapist


"A great contribution to the literature."

Colin Lago


"A great resource for therapists and a tremendous achievement to have pullled all this often complex information together in such an accessible way."

Joe Armstrong, Lecturer in Counselling, University of Abertay


"A remarkable summary of findings and their implications for practice as we enter the 21st century."

Prof Michael J. Lambert, Brigham Young University


"A fantastic accomplishment. Mick Cooper brings together a vast amount of material in a relevant and interesting way."

Prof John McLeod, Professor of Counselling, University of Abertay Dundee


'The publication of this book couldn’t be more timely… Mick Cooper has a wonderful ability to write about complex things in a clear accessible way"

Laurie Clark, CEO of British Association for Counselling and Psychotherapy

Easier to digest than a large box of chocolates. (Gill Jackman)

About the Author
Mick Cooper is Professor of Counselling Psychology at the University of Roehampton and is a leading international authority in the fields of person-centred, experiential, existential and relational therapies. He is author and co-author of several SAGE books: the bestselling Working at Relational Depth in Counselling and Psychotherapy with Dave Mearns (2005), Existential Therapies (2003) and The Plural Self (1998). His new book with SAGE, Existential Psychotherapy and Counselling: Contributions to a Pluralistic Practice, published in 2015 accompanied by a companion website hosting bespoke video tutorials of key therapeutic skills.

Most helpful customer reviews

3 of 4 people found the following review helpful.
A most useful book for practicing psychotherapists
By Charles J. Oleary
This book is a valuable desk-top resource and a pleasant surprise. Readers will quickly gain up-to-date information on comprehensive research not only on the effectiveness of psychotherapies but what makes them effective and under what conditions. Dr. Cooper is an excellent guide who anticipates readers'questions and makes them accessible with user friendly organization. The book covers the big questions: does therapy work? Which approaches are most proven for what issues? It also divides data into specifics: What client factors,what therapist factors, what relationship factors lead to the best outcomes? Very useful for both practicioner and student. A complete readthrough will be most useful as well as consultation for particular issues like: how important is listening? advice? particular techniques? Very glad to have this book.

2 of 3 people found the following review helpful.
unbiased and of course friendly
By James Foley
This book is indeed essential, although an update would be nice. It is well organized and makes some important concepts clear. It is easy to read yet doesn't fall into the trap of oversimplifying the research, which many sources do in order to promote or discredit a particular brand of psychotherapy. It is so unbiased that I sometimes craved a little editorial commentary, e.g. about how CBT is way overvalued because it's easily manualized and thus more thoroughly studied. I also would like to have seen commentary about who science-based psychotherapy is not just about outcomes. But unlike me, this book has no mission other than making psychotherapy and counseling outcome research easy to understand and learn from. Too bad this book is not well promoted in the USA, it would help both sides in the APA vs. APS, skill vs. science debate be better informed.

0 of 0 people found the following review helpful.
Four Stars
By Mr. Singh
Exactly what I wanted

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